Neon Ship is a 2D physics-based racing game set in a "synth-wave void", based on controlling an unstoppable ship in a (mostly) zero-gravity void. It was developed over the course of 6 weeks using Unity (C#) as a way of showcasing complex 2D physics in motion.
The brief: Create a game that demonstrates the uses of a complex physics engine.
Each level has its own map and objective that the player must complete ranging from a simple circuit to reaching the other end of the map within a time limit. All levels have a 3-star based point system awarded by the speed of completion of each level.
The focus of this project was to explore the possibilities of using Unity's physics engine as a mechanic, so the player controls a ship that is constantly moving forward in a void, meaning they must master the Law of Inertia to navigate the level swiftly. Fighting against the pull of gravity was also implemented as an obstacle.
How to play
- Select level to play
- Use Left & Right Arrow keys or A & D keys to turn the ship
- Complete objective
This project was part of BCU's Game Development course
(2019 - 2021)
It received a First (71%)