Burrito Madness is a text-based adventure game developed in JavaScript and HTML 5 to be run on a web browser. It was developed over the course of 6 weeks.
The brief: Create a choice-based dialogue game that demonstrates knowledge of JavaScript.
The game plays by simply choosing dialogue options in response to what the NPC's say to the player. The story has multiple different paths and endings depending on the player's choices and a small bit of chance.
This was the first project I did in BCU and, despite a couple of previous (very janky) games, I consider this to be my first proper game. Although that does mean that the code is not in any way up to the standards that I hold myself up to currently. I have included this as a reference to demonstrate my growth.
 How to play
- Read NPC dialogue
- Use mouse to choose a dialogue option
- Try and get all the endings
This project was part of BCU's Game Development course
(2019 - 2021)